I have to admit, Halo ODST does actually look pretty darn good. If it's set in an open world, I will definitely be interested. Also, it's great to see some game devs looking at Natal tech as a legitimate option for game controls.
the newest installment from aksys games makers of the guilty gear seris. This game features a 3d backround with stunning 2d graphics. This is more of an anime fighting game with amazing moves and style. I personally find this to be one of the best fighting games in a while. A balanced fighter with 12 characters all with different moves and style. This game is a lot more complex then like street fighter which Is a basic fighter. You haveto know what you doing cause button mashing wount save you. Once again a very stylish anime style
fighter I can't get over it like semi mugen just sexier!
Pros: amazing 2d graphics such style and flare just looks so amazing and the moves are just crazy!
Balanced fighting game and takes skill to win. You can't turtle and be cheap at all! You can even pick the level you want and the bgm!
Cons: well it's hard to say only 12 people. Umm not many downfalls to the game.
To wrap it up I have seen amazing scores for this game with it being a 2d fighters! Lots of 9s! I'm serioius guys check this game out! Ps3 and 360
There's a game that I really want to play. I'll be getting it soon, even though it's pretty old. It's called Pathologic. It was developed by Russian studio Ice-Pick Lodge and released for PC back in 2005 or 2006. I don't even know how to appropriately describe this game. It introduces a quite deep moral choice system that can change many things. Most games that have a moral choice system (Fable, Bioshock, inFAMOUS, etc.) either place you at one extreme or another. You either become a shining savior and saint, or else a wicked mustache-twirling villainous combination of Hitler and Satan. Pathologic goes far beyond that.
You see, there's a town that has succumb to a spreading illness. You pick one of the three (vastly different) characters and play through the game from their viewpoint. You are sick as well, and you have to try to find a way to stop this illness before everyone is gone. You have 12 in-game days to do so. You have to keep your character alive, by getting medicines and eating food as a real person would have to. And there is where the moral choices come in.
Do you kill that child in the dark alley and steal the medicine or items on him to survive a bit longer yourself?
Do you give some of your very limited pain medications to a suffering man begging at your feet, or ignore him and horde it all for yourself?
You just got a gun and six bullets, you're starving though. Will you trade the gun for some food?
Moreover, how will your decisions affect things?
If anyone is curious or the least bit interested, I highly suggest reading this three-part article about the game. Part 3 does contain ending spoilers though, so be warned.
How could they?! This is truly terrible, WCIII was nearly one of the only things I play at LANs, especially when I had my old computer and couldn't handle much as far as games. Now SCII comes, and I can't play a good ol' round of mauls while drinkin' with the buds? Seriously, I love WCIII, it's one of my fav computer games, and it's one of the ones I install first on my computer, but I only play it at LANs where it's still fun. Even when I get my ass kicked in .
I'm considering not buying it now, because I'm just going to play through the story once and half ass the entire thing anyway.
The Alien vs. Predator movies stink. The only things to get that combination to work well are the first few comics (and their novelizations) and the two PC AvP games. AvP2 has a very good story to it as well.
So I am very much happy to see
Nothing beats using a spear gun to decapitate a few marines, or sneaking up behind a human and using your inner jaw to take a bite, or mowing down a few dozen aliens with a smart gun.
It's a tough job, but somebody has to do it. To boldly go where no main character will go...