Many people in the town of Sakurada have a special gift. Misora has the power to reset time by up to three days, and Kei has a photographic memory that allows him to remember everything, despite the reset. As members of the high school Service Club, their days are spent fulfilling client requests as they work towards their true goal: undoing a mistake that took the life of a classmate, long ago.
Kei receives a letter from Sumire and is perplexed. When he meets Misora instead of Sumire, she resets time and he’s left with more questions than answers.
The Bureau comes to take Mari, away. Using Misora's Reset ability, Kei goes back in time to stop the event from happening. However, doing so may come at great cost.
Kei and Misora receive a Service Club request to revive a dead cat, but the request, and the intentions of the client, raise more questions than answers.
A dead cat, a ghostly friend, and a client with dark motives. With Kei and Misora's lives in danger, Misora resets, putting them back at the start of their strange case.
When Kei and Misora first joined the Service Club, they took a case involving a girl trapped in a marble. Before Misora resets, Kei tries to understand the girl's ability.
A client appeals to the Service Club, claiming that a girl with red eyes has stolen his ability. As Kei investigates, he learns more about the Macguffin's mysterious history.
Misora resets after Eri tries to steal her ability. With only a few days left, Kei tries to understand what connects Eri to the MacGuffin, the old man, the witch, and Sumire.
Eri Oka remains at large, and Kei has another encounter with the Witch within an old photo. With both of their lives at stake, what can he do to save them both?
Two years ago, Kei and Misora got involved in their first case: helping a young boy. With the shadow of Sumire's death hanging over them, Kei decides to investigate her death.
Kei begins to develop a plan to meet Sumire again, just as the witch said. As his theory takes shape, he wonders if reviving a dead girl is the right thing to do after all.
Friendship is still a foreign concept to Misora. After an attempt to hang out with Seika, Misora discovers that Kei is sick and might need a friend to nurse him to health.
With his goal met, Kei must now deal with the reality of Sumire's existence. At the same time, he begins investigating an ability that takes people in the world of dreams.